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SP-01 Mobile CAVE sub-projects

K-12 education and mobile STEAM outreach

The lab comes to the school, so every student can walk inside the science.

01

At a glance

Sub-project code

SP-01 (K12-EDU), one of seven sub-projects on the Southern University Mobile CAVE

Truck domain

K-12 education and mobile STEAM outreach

Aligned program

Southern University Reaching Across the Digital Divide (SURADD)

Federal support for SURADD

a $6.2 million U.S. Department of Commerce award through the Connecting Minority Communities program

Classroom VR pilot (October 2026)

2 pilot schools, 40 headsets, 6 STEM lessons on the Meta headsets, 120 educators trained

Educators trained

80 middle school science teachers and 40 teacher candidates from the university's School of Education

Grand opening of the Mobile CAVE

Southern University, Baton Rouge, date to be announced

02

What it is

SP-01 is the part of the Southern University Mobile CAVE that serves elementary, middle and high school students. The Mobile CAVE is a 3D room built into a truck. When it parks at a school, a class steps inside, puts on 3D glasses, and stands in the middle of a science lesson that fills the walls around them. A cell becomes the size of a room. A river delta lies at their feet. A chemical reaction happens close enough to point at.

The sub-project is tied to an existing Southern University program: Southern University Reaching Across the Digital Divide, known as SURADD. SURADD already puts VR headsets and STEM lessons into K-12 classrooms and trains teachers to use them. SP-01 adds the truck. The headsets give each student a personal lesson at their desk. The truck gives a whole class a shared 3D room they can stand in together and talk through.

The idea behind both is simple. Many students learn best by seeing and doing, not only by reading. A student who struggles with a dense paragraph about the water cycle can follow it when they can watch water rise, cool and fall around them, then run the scene again and change one thing. SP-01 brings that kind of lesson to schools that have no lab, too little equipment, or no budget to bus a class to a university campus.

SP-01 is also a teacher program, not only a student program. The value of a 3D lesson depends on the teacher who frames it and the questions asked afterward. That is why SURADD trains working science teachers and future teachers alongside the hardware, and why the truck visit is built around a unit the teacher chooses.

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How it works

  1. A school or district starts with a short conversation. Teachers name the science unit they most want to bring to life and the part students find hardest. The visit is built around that unit, so it fits the course the class is already taking rather than replacing it.

04

Impact

Closing an access gap, not just a technology gap

Louisiana students have made real gains. On the 2024 Nation's Report Card, Louisiana's fourth graders ranked in the top five states for math growth, and the state rose from 49th to 43rd in eighth-grade math between 2019 and 2024. The same results show how much work remains: eighth-grade math still ranks 43rd. State Superintendent Cade Brumley said the state is "not completely satisfied as there is more work to accomplish." Hands-on science and math experiences are one of the levers that help students who are not reached by text and lecture alone.

Reaching students where internet and labs are thin

More than a third of Louisiana's population, about 1.7 million people, lacked broadband access in late 2023, and an estimated 475,000 households had never had high-speed, affordable, reliable internet. Students in those communities cannot count on online simulations at home. A truck that brings the full experience to the school, with no download and no home connection required, reaches them directly.

An HBCU preparing the next generation of teachers

Southern University was the first institution in Louisiana that aspiring Black teachers could attend, as U.S. Commerce Secretary Gina Raimondo noted when Southern received its SURADD award. SP-01 continues that role. Teacher candidates from the School of Education train with VR before they lead their own classrooms, so the technology enters schools through teachers who already know how to use it well.

Career exposure close to home

A student who stands inside a 3D model built by Southern University students sees a path into engineering, computing, health or teaching that starts at an HBCU in their own state. The Mobile CAVE was conceived and led by students from concept to completion, and that story is part of the lesson for every young visitor.

05

Why Southern University

Southern University already runs the program SP-01 depends on. SURADD received $6.2 million from the U.S. Department of Commerce's Connecting Minority Communities program to buy VR equipment, expand broadband access, and expand virtual immersion teacher training at the university's Lab School, where aspiring educators get hands-on experience with VR headsets. The project's stated aim is to decrease the digital divide by forming a K-12 workforce pipeline that engages middle school teacher candidates, clinical educators, and university faculty and students.

The university also has the people and the rooms. Its immersive technology center brings together a fleet of VR headsets, a VR development studio, fixed CAVE rooms, faculty training and K-12 outreach, including summer activities with VR, AI, drones and manufacturing. Its XR Development Studio builds and tests VR lessons and brings headsets to schools and outreach events, and the XR JAGS student team works alongside it. The stationary CAVE on campus lets teachers and students try the full room experience before the truck reaches their school.

As a land-grant HBCU founded in 1880 and part of the only HBCU system in the United States, Southern has a mission that reaches beyond its campus. SP-01 turns that mission into something a sixth grader in a rural parish can stand inside.

06

Who it serves

Middle school science students

The SURADD lessons target middle school STEM and science, the years when many students decide whether science is "for them." A shared 3D experience can change that decision.

Elementary and high school classes

The truck brings science-lesson visits to any grade. Teachers pick the unit, so the scene fits the level of the class.

Working science teachers

Eighty middle school science teachers have been trained through the classroom VR program. They learn the hardware, the routines and how each VR lesson fits a unit they already teach.

Teacher candidates

Forty future teachers from Southern University's School of Education train with VR before they lead their own classrooms, so new teachers arrive ready to use the tools.

Rural and under-resourced schools

Schools without a lab, without enough equipment, or far from campus get the same experience as schools near the university, because the room travels to them.

Families and communities

STEM nights and community visits put parents and younger siblings inside the same lesson, so learning continues at home.

07

Why fund it now

The groundwork is already paid for and running. SURADD's federal award bought equipment and launched the teacher training. Two pilot schools have 40 headsets, six STEM lessons are in use, and 120 educators are trained. Funding SP-01 now builds on a working program instead of starting one.

The Mobile CAVE is getting ready to open. Funding at launch decides how many schools the truck reaches in its first year, how many lessons are built, and how many teachers are trained to lead them. A school visit costs the school nothing in construction, so each funded day of the truck reaches a whole class at once.

Funding also keeps the free mission strong. Southern's plan for its immersive technology center keeps free demonstrations and eligible K-12 outreach while adding sponsored outreach days and contracted school and district programs. A sponsor that funds SP-01 pays for visits that schools could not otherwise afford.

Funding grows the evidence. Every visit is built around a named unit and followed by a debrief, so it can be measured. Southern's reporting rules record time spent practicing in a simulation separately from skills an instructor has checked, and only totals are shown publicly. Funders see what was practiced and what was proven.

Finally, the investment is durable. Lessons built once can be reused across headsets, the stationary CAVE and the truck, year after year, and every teacher trained keeps teaching with the tools long after the truck leaves.

08

How it connects

SP-01 is the school-facing side of Southern University's immersive work. It shares its program with Classroom VR and teacher training, which supplies the headsets, the six STEM lessons and the teacher training. It draws on the XR Development Studio, where VR lessons are built and tested, and on the Stationary CAVE, where teachers and students can try the full room on campus. The Computational thinking research project studies how VR changes the way students solve problems, which informs how SP-01 lessons are designed. On the truck, SP-01 shares the vehicle with Exploratory research and advanced visualization (SP-04) and Manufacturing technologies and cyber-additive XR (SP-05), and it depends on Student-led Mobile CAVE systems integration (SP-07) to keep the truck running on tour. The Vision module explains how all of these fit together.

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Questions funders ask

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Sources