AM LabSouthern University Deep diveContact

Advanced manufacturing pathway

Build the skills behind tomorrow’s technology.

Learn 3D printing through immersive simulation, real equipment practice and industry-connected training.

Designed to travel with the Southern University Mobile CAVE, presented with the CAAV. The truck comes to your plant, school or college.

Train Virtually. Build Confidently. Manufacture the Future.

Discover Scroll

Why it matters

Practice first. Then the real machine.

Traditional 3D printing training needs costly equipment, materials, supervision and safety procedures. That limits who gets to practice. A virtual environment gives beginners repeatable practice before supervised hands-on training.

Practice happens in the classroom on VR headsets and in the Southern University Mobile CAVE, where learners wear 3D glasses.

More information

Four reasons

01

Access

Open advanced manufacturing education to more people. The Mobile CAVE brings it to the learner’s site.

02

Less waste

Cut equipment wear and material waste in introductory training. First lessons happen in the 3D CAVE inside the truck.

03

Measured skill

Build competencies through simulations and assessments.

04

Pathways

Lead to more training, credentials where available, apprenticeships and jobs.

The VR environment prepares learners. It does not replace physical equipment training or required safety certification.

The Mobile CAVE brings training to the learner’s site (AI-generated animation).

How the AM Lab works with the Mobile CAVE

One truck. One 3D printing track.

The Southern University Mobile CAVE is a transportable, interactive 3D training room on a truck. Students built it. Industry experts outfitted it. It comes to a plant, school, hospital or agency site.

Southern University lists eight fields for the Mobile CAVE. Manufacturing technologies is one of them. The AM Lab is the 3D printing track for that field. Here is how it works.

01

Book the truck

A plant, school or college books a Mobile CAVE visit through Immersion in Motion.

02

The truck comes to you

The Mobile CAVE parks at your site. Learners do not have to travel.

03

Train inside the truck

Learners step into the CAVE, put on 3D glasses and work through the printer modules: the parts first, then a full print job.

04

Print for real

Hands-on printing happens with an instructor, at a print station that travels with the truck or at your site.

The Mobile CAVE grand opening will be at Southern University in Baton Rouge; the date will be announced. Project Director: Deidre Hardy Street.

The Southern University Mobile CAVE truck (AI-generated animation).
Animation still: the Mobile CAVE truck opening up, with VR gear and a 3D printer from the AM Lab

Educating the workforce of tomorrow

Open the truck. See the training inside.

Scroll

Inside the truck, learners practice in 3D. The AM Lab adds the VR gear and the 3D printer they learn to run.

AI-generated animation. Scroll to open the truck and see the training inside.

What the prototype shows

Two VR modules, from parts to a full print job.

Learners run these modules on VR headsets in the classroom, or with 3D glasses in the Mobile CAVE when the truck visits.

Module 2

Printer Components

Learners interact with a virtual printer, identify components, see highlighted parts, get guidance and complete a knowledge check.

Module 6

Print Job Operations

Learners practice a print job from preparation to simulated completion, with guidance and feedback.

CapabilityInstructional value
Interactive 3D modelsExplore equipment without physical contact
Component highlightingIdentify important printer components
Visual and voice feedbackGuide learners through activities
Event-driven interactionsControl instructional sequences
Embedded assessmentsEvaluate participant knowledge
Modular softwareUpdate training components separately
VR headset supportDeliver immersive training

The prototype used Blender for 3D modeling, Unity 2022 for the application, XR interaction tools and OpenXR, with deployment for Meta Quest and a CAVE-style environment.

A printer as learners see it in the VR modules (AI-generated animation).

Beyond the printer

One VR tool. Many kinds of training.

The VR training tool is not only about 3D printers. The same approach can be built around any industry’s own equipment and jobs.

01

Your equipment

Training is built around the machines and tools a workplace already uses.

02

Your jobs

Lessons follow the real tasks and safety steps of each job.

03

Your site

With the Mobile CAVE, that training comes to your plant, school or agency.

Healthcare, energy, logistics and skilled trades can use the same kind of VR training. Each one gets its own content, review and safety checks.

Emergency crews use the same kind of 3D room for storm planning (AI-generated animation).

Eight modules

Blended learning, not VR alone.

Some modules run in the Mobile CAVE. Others need a classroom, a computer lab or a real printer.

ModuleLearning objectiveDelivery
1. Introduction to Additive ManufacturingUnderstand 3D printing, industry uses and careersVideo, instructor-led
2. Printer ComponentsIdentify printer parts and functionsExisting VR tutorial
3. Workplace and Equipment SafetyRecognize hazards, PPE and safe proceduresInstructor-led, simulation
4. Digital Design FundamentalsUnderstand CAD models and basic designComputer lab
5. Print PreparationFile preparation, materials, printer settingsSimulation
6. Print Job OperationsPractice the workflow of a printExisting VR simulation
7. Quality Control and TroubleshootingIdentify defects and likely causesSimulation, physical lab
8. Applied Manufacturing ProjectDesign, print, inspect and present an objectSupervised hands-on lab

Module 8 runs at a print station that travels with the truck, or at a partner site.

A 40-hour introduction

Classroom and digital8 h
VR and guided practice12 h
Supervised equipment16 h
Assessment and career planning4 h

Each skill is checked and recorded on its own. Finishing the course is not a professional certification.

Module 2: learn every part of the printer as it comes apart (AI-generated animation).

Where it fits

One pathway inside a larger workforce effort.

The AM Lab is the 3D printing specialty within Advanced Manufacturing. It shares recruitment, case management, employer engagement and reporting with the wider program: Construction and Trades, Healthcare, Advanced Manufacturing, Logistics and Technology.

Learners come through schools, community organizations, workforce centers, reentry programs or direct application. The related program is sub-project SP-05 (ADV-MFG) of Immersion in Motion: the Southern University Mobile CAVE, presented with the CAAV. The Mobile CAVE can also go to the learners.

Schools
Workforce centers
Healthcare
Advanced Manufacturing

AI-generated clips from the Immersion in Motion films.

Campaign: Print Your Future
  • Learn Before You Build

    Explore industrial technology in a guided virtual space before working with machines. That space is the Mobile CAVE.

  • From Virtual Practice to Real Skills

    Connect virtual instruction, hands-on fabrication, assessments and career preparation.

  • Sponsor the Next Generation of Makers

    Back technology access, equipment, mentorship and the regional workforce pipeline.

The wider plan

Part of a bigger plan.

The AM Lab is one piece of a wider immersive workforce plan. Other pieces share the same tools and goals.

01

Southern University’s Immersive Technology Center

The shared base for the plan. It has a VR development studio, a headset lab, fixed CAVE rooms, K–12 outreach and faculty training.

02

STEM Readiness & Workforce Resilience Lab

Short VR practice scenarios on test pressure, email overload and peer feedback. They help learners build confidence, organization and communication. Education and research only. It is not a mental health test and is never used to screen or hire anyone.

03

Research and responsible use

Studies combine what learners do in the scenario with their own questionnaires and reflections. All of it runs under consent, privacy and safety rules.

How they fit: the AM Lab teaches the technical skill, the Immersive Technology Center supplies the shared tools, and the Resilience Lab supports confidence and communication.

Six XR JAGS team members in front of the CAVE research posters
The XR JAGS team at the Immersive Technology Center.

Grants

Funders that fit the lab.

These grant programs and funders match the lab’s mix of VR training, hands-on printing and workforce goals.

National Science Foundation; U.S. Department of Labor; U.S. Department of Education; Louisiana Workforce Commission; Manufacturing Extension Partnership network; corporate and community foundations.

Funding keeps the truck and its training on the road (AI-generated animation).

Measuring results

Show what was practiced and what was proven.

VR completion is recorded separately from hands-on equipment competency. Funders and employers need to see the difference.

CategoryMeasurement
AccessRecruited, enrolled, active
Learning engagementVR sessions, modules completed, practice attempts
KnowledgePre and post assessments
Technical proficiencyComponent identification, workflow completion, safety knowledge
Hands-on proficiencyInstructor-checked equipment skills
CompletionRequired modules finished
Career progressionFurther training, credentials, apprenticeships
EmploymentConfirmed placements, wages, retention
Sponsor impactTraining access, equipment use, participants supported
Privacy. Individual records stay with authorized staff.
Each learner’s progress is tracked as data (AI-generated image).

Safety and access

Safe in the headset. Safe at the printer.

Virtual reality

Headset hygiene, supervised use, accessibility alternatives, session length, movement boundaries and a plan for motion sickness or discomfort.

Physical printing

Hot surfaces, moving parts, electrical safety, ventilation and emissions, materials handling, fire prevention and maintenance.

The technical support plan covers updates, device compatibility, bug fixes, assessment accuracy and secure learning-data transfer.

Hot nozzles and moving parts: safety rules apply at the printer (AI-generated animation).

Twelve months

  1. Months 1–2

    Review the prototype, licensing, training goals, safety needs and industry input. Test how the modules run in the Mobile CAVE with 3D glasses.

  2. Months 2–4

    Finalize equipment costs, sponsor packages, grant applications and agreements. Include how the track uses the Mobile CAVE.

  3. Months 4–6

    Prepare the facility, buy equipment, adapt VR content for the classroom and the Mobile CAVE, build assessments, train instructors. Plan a print station that travels with the truck.

  4. Months 7–9

    Recruit a first cohort, deliver training, assess competencies, collect feedback. Bring the Mobile CAVE to a first partner site.

  5. Months 10–12

    Check outcomes, report to funders, revise training, plan the next cohorts and truck stops.

Five phases over twelve months.

Readiness

What has to be in place

Before the first learners enroll, the lab needs funding, staff, a space, partners and safety rules.

The Mobile CAVE truck turns into a drawing and comes apart (AI-generated animation).

Request this service

Request a service.

The AM Lab and Southern University's labs take requests from schools, plants, colleges and community groups.

  • 3D printing
  • XR studio
  • Training
  • Mobile CAVE visits
  • Research